UI/UX Design Intern
- • Research a defined user problem.
- • Prepare user flows and wireframes.
- • Build interactive prototypes.
- • Apply design consistency and accessibility principles.
- • Present and revise design decisions.
Advanced learning pathway
Research and product strategy
- • Interview planning and consent
- • Journey mapping and information architecture
- • Problem framing and measurable outcomes
Research synthesis with evidence-backed design decisions.
Interaction and systems
- • Accessible interaction patterns
- • Figma components, tokens and variants
- • Prototyping and responsive behaviour
An interactive prototype and reusable design system.
Validation and handoff
- • Usability testing and iteration
- • Accessibility audits
- • Developer specifications and product metrics
A validated case study, handoff kit and usability findings.
Deliverable
A prototype, design-system sample and design rationale.
Preferred skills
Figma or an equivalent design tool.
Only approved project access.
100 vacanciesDetails